Tuesday, April 30, 2019

Middle School- One Point Perspective Watercolor

Now that everyone has a basic understanding of one point perspective we are going to use those skills to create a drawing of 5 or more skyscrapers from either a bird's eye or worm's eye point of view on a 9 x 12 piece of watercolor paper.  

Below are photo references which you can choose one from either worm's eye or bird's eye.You do NOT need to replicate the photo exactly but try your best to represent them using what we have learned.  Watch the demonstration in class carefully and ask questions at the time so that I can clarify if something does not make sense.  Once your drawing is finished we will complete it in watercolor and just like our last project choose a light source so that shadows and highlights are consistent and make sense.

Before choosing your photo reference copy and paste the link below into your browser to see an example of how it is done.  This demo differs from our process in that the artist does not use a ruler but otherwise gives you a sense of the process and makes it less intimidating.  
Take one step at a time and watch carefully.
https://www.youtube.com/watch?v=GmNOsHgsyTg



https://www.google.com/search?q=worms+eye+view+skyscrapers&rlz=1C1GCEU_enUS819US820&source=lnms&tbm=isch&sa=X&ved=0ahUKEwiwmK-nufjhAhWJ1lkKHXeFAAMQ_AUIDigB&biw=1281&bih=602&safe=active&ssui=on

https://www.google.com/search?rlz=1C1GCEU_enUS819US820&biw=1281&bih=602&tbm=isch&sa=1&ei=DZTIXN7xCsOf_Qb6766oBw&q=birds+eye+view+skyscrapers&oq=birds+eye+view+skyscrapers&gs_l=img.3..0.286165.286844..288349...0.0..0.78.338.5......1....1..gws-wiz-img.......0i7i30.N4D5qAZN4BQ&safe=active&ssui=on


Thursday, April 25, 2019

Design- Character Design

There is a collaborative nature in the realm of art forms that tell a narrative such as film/tv/graphic novels.  Before stories can be told, strong character designs must be in place to define each character.  Often one creator creates concepts for characters and another takes that written information and translates it into a visual.  It is essential that this collaboration is done with clarity and accuracy so key elements of these characters read clearly to the viewers.  
Below are three descriptions of characters who already exist in some form.  Your objective is to choose one and create a visually pleasing design that effectively describes who these characters are.  You will begin with a series of thumbnail sketches to work out at least 3 DIFFERENT approaches to presenting this character.  The most effective one will be developed into a full color turnaround on 9 x 12 paper with any media you choose.  The turnaround should show a minimum of two different points of view but could show up to four.  If you choose to show two pov of the character please use front and profile views.

1  Female character with a streamlined, aerodynamic costume built for enduring high speeds.
She wears a collared jacket and heavy duty, futuristic sneakers, and bright runner pants with a color gradation of some kind.
She has armor on her forearms that could be used as weapons or to house objects/weapons.
There is a glowing energy device strapped to the center of her chest.
She carries twin blasters.

2  Floating male green creature with no legs and long skinny arms.
When he speaks, he has a special font to represent his speech/language.
His eyes are very pronounced.
The texture of his skin becomes bumpy towards the top of his head.
He has a letterform on his belly

3  Tall creature walking on four extremely long legs with stilt-like hooves, no clear gender.
On the shoulders of the two front legs are what appear to be large ears.
The head has two yellow eyes with whiskers/feelers/tentacles
There are spikes behind the front elbows.
Some parts of the body are very hairy and in other areas the skins is visible.  
Generally a light value for both textures.

Below are some good examples of designs/turnarounds:

https://www.google.com/search?biw=1279&bih=607&tbm=isch&sa=1&ei=0amvWqXfH8vs_QbbrZmgBQ&q=lucasfilm+character+turnarounds&oq=lucasfilm+character+turnarounds&gs_l=psy-ab.3...12275.15564.0.15734.13.12.1.0.0.0.100.838.11j1.12.0....0...1c.1.64.psy-ab..0.0.0....0.JSYMIh1Gn9A&safe=active&ssui=on

Ceramics 2- Auguste Preault

Antoine-Augustin Préault was a significant 19th century sculptor from the Romantic movement.  His subjects included figures and fabric as well as decorative borders.

Please read and view the following links and get familiar with Preault's work.  

Your assignment is to find or create refernces for each element and create a relief that is a minimum of 8" x 8" and includes the following:
-a human figure (could just be a head and shoulders if you choose not to do a full figure.)

-fabric around the figure which could be in the form of a hood or anything you chosse to base on one of his specific works. (this needs to have form so it should not be flat)

-a decorative border containing the figure.  You can base it on any of Preault's work but do not copy it exactly, be creative.  

Your relief needs to have AT LEAST 2 inches of depth so plan carefully and you may want to consider building this in several components and assembling them.




http://www.visual-arts-cork.com/sculpture/auguste-preault.htm

https://wikivisually.com/wiki/Antoine-Augustin_Pr%C3%A9ault

https://www.google.com/search?q=Medallion+depicting+Th%C3%A9odore+G%C3%A9ricault+Preault&rlz=1C1GCEU_enUS819US820&source=lnms&tbm=isch&sa=X&ved=0ahUKEwi-2dbas-vhAhWOr1kKHWTUBI0Q_AUIDigB&biw=1281&bih=602&safe=active&ssui=on


Tuesday, April 23, 2019

Foundations- Perspective

Foundations- Perspective

Please carefully watch these videos on one point and two point perspective. 
We will be working towards creating drawings of objects both above and below the horizon line in and one and two point perspective as well as a series of evenly spaced objects receding back into space.

https://www.youtube.com/watch?v=ByTxhyGtk-g

https://www.youtube.com/watch?v=iFE8X6vqIbA

https://www.youtube.com/watch?v=29-bPAhvzFI


Foundations 2- 3 point perspective
These are two different approaches.  We will be using rulers to craft our pieces in class.  You will all need a high resolution photo reference on your chrome books featuring at least 3 skyscrapers next to each other.  Consider your perspective from either a worm's eye or bird's eye perspective.

https://www.youtube.com/watch?v=PI6BsHnpGfo

https://www.youtube.com/watch?v=iu2iZf8Jyfk

https://www.youtube.com/watch?v=wwcldMKlzjg

Monday, April 22, 2019

truth


Ceramics- Portrait

For this project we will choose a public figure to create a 3D portrait of.  Begin by finding AT LEAST 2 photo references of your subject from two different points of view.  These photo references need to be available on your charged chrome book at all times.  Begin the process the same way as always by doing a sketch of your subject on blank paper.  Develop this drawing to as finished a state as possible as it will help familirize you with their features.  

When you are ready to begin building roll out a slab that is approximately a quarter inch thick and place it in the mold that will be out on the counter.  This will give you a basic base to work on and begin building and sculpting the specific features to represent your subject.

We will follow the standard documentation process while creating this piece but we will only be making one as opposed to three so focus as much effort as possible on this work and employ what you have learned to create a strong likeness.

Saturday, April 20, 2019

Middle School- One point perspective introduction



One point perspective is a technique in which to create the illusion of depth called foreshortening.  We approached the challenge of drawing a hallway already and discovered a bit about how difficult this can be.  We will begin by choosing a shape (must have at least four sides) and then using one point perspective to give it form.

After watching this video and a demonstration in class, your first goal is to use a ruler to draw two shapes (squares and rectangles are best if this is new to you) above the horizon line and two objects below for a total of four.  Use one point perspective to give these shapes form.  

https://www.youtube.com/watch?v=ByTxhyGtk-g

Monday, April 8, 2019

Middle School- Elements Of Art

Find a painting that demonstrates all 7 of the elements of art on your chrome book.
Choose from the following artists:

Mary Cassatt
Janet Fish
Jim Dine
Paul Gauguin
Rene Magritte
Johannes Vermeer
Rembrandt Van Rijn
Leonardo De Vinci
Claude Monet
Wayne Thiebaud



Elements Of Art


Value- the degree of lightness or darkness of an object

Line- the path of a moving point through space

Shape- 2d area that is either organic or geometric.  Has height and width but no depth
Form- objects that have three dimensions

Color- derived from reflected light.  Has three properties:  Hue- names of the colors, Value- lightness or darkness  Intensity- purity of the hue or chrome

Texture- degree of roughness or smoothness of an object, can be tactile or visual

Space- referring to the emptiness or area between, around or within objects

Thursday, April 4, 2019

Pop Art- Roy Lichtenstein


Students will be creating a full color 9 x 12 portrait of a 21st century public figure using the approach of Roy Lichtenstein.  Begin by choosing a person everyone will recognize from popular culture, this could be an athlete, politician, actor, musician etc...  Students will need at least two different photo references available at all times on their chrome book.  Step one is to create a pencil drawing drawn as accurately as possible using the process we have reviewed.  The figure should take up most of the composition with benday dots making up the background.  We will explore both acrylic paint and gouache to create the finished paintings.  Familiarize yourself with Lichtenstein's work as well as an example of pointilism in the two links below.  Have fun!


http://www.awdsgn.com/classes/fall09/webI/student/trad_mw/burgan/final_project/pages/technique.html

https://artsandculture.google.com/asset/a-sunday-on-la-grande-jatte/twGyqq52R-lYpA?hl=en

Wednesday, April 3, 2019

Design-Industrial Design project


What does an industrial designer do?
 Almost every factory-made object has been designed or planned by an industrial designer.These designers make detailed drawings of 3-D objects to show sizes, shapes and textures of the product. They specify the materials and processes of manufacturing. Often, industrial designers will also make models of the product for testing. Industrial designers try to anticipate all the ways a person might use --or misuse--the object. Industrial designers are artists. It is their job to make products look good because as Raymond Loewy, an influential industrial designer, said, "Ugliness doesn't sell." Henry Dreyfuss, one of the great industrial designers of the twentieth century, sums up the role of the industrial designer, "If people are made safer, more comfortable, more efficient-or just plain happier, the designer has succeeded."

Choose an everyday object that you want to improve.

Divide a sheet a paper in half and make two lists. On one side list all the things the object does well--the things you like about it. On the other side, list the things the object does poorly--the things you dislike about it.

Note the changes you want to make on your thumbnail sketches. They should include changes in size, shape, materials, and color.

Your finished image will show two distinctly different points of view in the same scale of your re-designed item.

Begin the finish with a precise pencil rendering in an 11 x 17 window on bristol board and finish in color using copic markers and any other materials you think would enhance your finished product.

Design- Industrial Design

What is Industrial Design?



Industrial design is a multi-disciplinary field of design. “What is Industrial Design?” is a somewhat broad question because industrial design may include a number of different sub-divisions of design. These sub-categories of industrial design may include furniture design, packaging design, car design, product design, lighting design, and a whole number of other types of jobs in applied three-dimensional arts.

Industrial design specifically differentiates itself from these other specific types of design by focussing on the industrialized process. For the most part, everything that an industrial designer creates is intended to be mass produced. Inherent in the design of the object is the design of the process in which the object is made. The question What is Industrial Design ? can have many answers because industrial design overall is focussed on the process by which things are produced, more so then producing a specific item.

Industrial Design Definition
Industrial design is a field that blends together art and engineering with the general goal of creating an object for production. Industrial Design differs from the field of Product Design in that industrial design focusses around objects of industry. Industrial design is a multi-disciplinary field that involves many other aspects of design including graphic design, packaging, furniture, and many more.

Industrial design basically combines applied art and applied science with solid business acumen to create and design a product that is functional, useable and aesthetically pleasing to the eye.

History of Industrial Design
To fully understand what is industrial design, it is important to know the origins of the industry. Industrial design really got its start at the beginning of the twentieth century. Along with growth in technology and the industrialization of the Western world’s manufacturing capabilities, came a need for someone to engineer this process. The phrase “industrial design” was first conceived of by the New Zealand based Joseph Claude Sinel in 1919. In the early days of industrial design, the role of the industrial designer was to merge mass-market production techniques with the skills of traditional craftsmanship.

What is Industrial Design Used For?
The industrial design process is essentially applied to every product that is manufactured and used by consumers. It takes the idea for a new product from the concept stage, through design and refinement to actual production of the final product. The overall aim of industrial design is to basically ensure that a product functions well and does the job required, has an attractive appearance, and is appealing to customers so that it sells. Industrial designers work in a huge number of product categories, with most specializing in a particular field of work. This can range from household appliances to technology devices, furniture, toys, automobiles, tools and a host of other categories.

Students will choose one of three categories: Interior, furniture or product design (which can include toys).  Step one is to find an existing product/space.  Begin sketching ways to improve in both function and form.